Wednesday, June 15, 2011

KGS Midnight Show #3: Green Lantern

The Keystone Gaming Society midnight movie #3 is upon us! It will once again be at Frank's Theater at the Queensgate 13 in York, PA. The show starts Thursday night / Friday morning at 12:00 midnight. Should be good - the picture below is one of the exciting scenes from the movie.

Sunday, June 12, 2011

Online Flash Games, Week 4: Sugar Sugar



Before you ask, I am not gay. This is actually a fun game, despite the rather homosexual title for a man to play. And who doesn't like sugar? Sweets as we know them would not exist without sugar. With this kind of connection its no wonder some gamer made a game revolving around sugar. And by sugar is this game interessting.




Fill up a cup with sugar. Sounds easy right? At first, it is very easy. But then you must fill up two cups with sugar. Later on the game adds different colored cups which you must put some sugar through to get it to count in that cup. There is also a button on some levels that reverses the gravity.




What you do is draw a line from where the sugar comes from to the cup. The sugar comes from the comma after the first sugar. This is a game mechanic I will talk about later. Each cup must be filled up with 100 of the correct color of sugar cubes. There are special dotted lines that change the suagr's color when they pass through. After a few minutes, the sugar stops coming out of the comma, and if you have not filled up the cups, you lose. On some levels you only have 1 sugar cube that foes in a cup that needs 1 sugar cube. Other levels will require you to switch the gravity, which the level provides you with. The key to this game is drawing lines that allow you to fill up a cup and change the flow toward another cup.



Now about the comma. This reveals a mechanic I have not experienced before in a game. The text the is on the screen in the level can affect the sugar coming down. This can impact the game in a big way if you don't know that the text blocks sugar. I fell for that when I realized the text doesn't disappear after a few seconds. This is the first game I have encountered that has this kind of interactive scenery. I say interactive because I don't want to call in intrusive. Once you get used to this, you have to play keeping that in mind. And all this culminates to the skill of the game's creater, Bart Bonte.






Now either this is an old game or he made this in some kind of cheap game maker. Either way te options for making complex games is difficult and a more resourceful mind is needed. I find it sheer genious the Mr. Bonte has taken such basic elements and made such a complex and challenging game. Out of any game I have played so far, this one has stuck out from the rest, and I tip my hat to his game making abilities. And again, I am not gay, though it seems I just kissed his but 5 times just now.






Sugar, Sugar is made by Bart Bonte and available at Armorgames.com

Thursday, June 9, 2011

George Lucas says, "No!" To Real World AT-AT Walkers

This story is from KGS fan, Bill P.



Hundreds of volunteers have marshaled their energy to the task of recreating a real-world AT-AT Walker from the Star Wars movies for $100 million dollars. Well, they did before George Lucas *cough* *jerk* *cough* stopped them because of "intellectual property rights concerns."  Pssshhh.... And I'm sure if George Lucas directed a film that had a device in it that cured cancer he wouldn't want eager fans to build that either! Check it out: http://www.msnbc.msn.com/id/42667952/ns/technology_and_science-innovation?GT1=43001

Star Wars fans never stop surprising me with their rabid dedication and creatively. George Lucas never ceases me amaze me by being a tool. I mean, what reason could he have for fighting this... unless... HE'S A SITH LORD! Yes, of course! Who wouldn't want the good ol' USA to have this power but a Sith Lord! It all makes sense! George is the "Emperor" - behind the scenes, manipulating, "directing" if  you will... while the whole time amassing power for himself, letting the citizens of the empire suffer!

Build that AT-AT, boys, then use it to overthrow the Sith Lord's influence over the Star Wars films so we will finally have Episodes 7-9 like we justly should!

Thanks, Bill, for bringing to light this threat to the galaxy. KGS fans, keep this stories coming... for the safety of all the known universe!

Wednesday, June 8, 2011

Star Wars ~ The Old Republic trailer

Set a time 3000 years before the Star Wars that we know Star Wars The Old Republic is a Massive Multi-Player Online Game where you'll be able to play out the role of you self made hero of old.

Need a teaser:
http://www.swtor.com/media/trailers/return?sourceid=eag3006

Watch that and you probably be wondering how you can play. Well you can't. If your not lucky enough to be accepted for the Beta testing, going on now, then you'll have to wait like the rest of us for the release date to be announced.

Wander around the site ( www.swtor.com ), none of the videos disappoint and the spaceships are incredibly cool too! Be warned though, if you start browsing around the site your only going to make yourself want to get a better computer and sell a first born child to get into the beta.

Tuesday, June 7, 2011

What we're playing next and how we decide

It might seem that we arbitrary picks what RPG's we play and review but that would be far from true. We actually work from a list that we've all voted on, around the perfect gaming table it would mean that we're playing the games that the majority of us most want to play.

The list generally is 20 or more long but after playing 5 or 6 systems we vote again, excluding those that we've already played. Here's our most recent list, these will be what we're playing next after Eclipse Phase:

1. Marvel D100
2. Lone Wolf Multi-Player ~ Mongoose Publishing
3. Star Wars, Second Edition Revised ~D6 West End Games
10. Toon

As I mentioned above you can expect us to get to number 5 or 6 before we toss this list out and make a new one.

So how did we get the list? With allot of discussion we decided on a day that we've vote on our next game. The week following that (it never works out like we plan) we brought with us, to the store, arm loads of game books that each of us wanted to play with the group. Each of us gave a synopsis of each of our games before we started the voting.

This was the master list:

Mutants and Masterminds, Lone Wolf Multi-player, Marvel D100, The land of OG, Space 1889~Savage Worlds, Necessary Evil~Savage Worlds, Deadlands~Savage Worlds, Deadlands~1996, True D20 (Fantasy), InSpectors, Serenity, Star Trek~Decipher, Judge Dread~Traveller, HOL, Paranoia, High Medieval, Star Wars~WEG, D6 Space, D6 Adventure, D6 Fantasy, Prime Evil, Teenage Ninja Mutant Turtles, Toon, Mercenaries Spies and Private Eyes, Connan Revised Edition, Traveller, Dr Who.

Then the master list was passed around twice and each person crossed off a game that they had no interest in playing. Here's the cross off's:

Space 1889~Savage Worlds, Deadlands~Savage Worlds, Star Trek~Decipher, HOL, Paranoia, High Medieval, D6 Space, Teenage Ninja Mutant Turtles, Mercenaries Spies and Private Eyes, Connan Revised Edition, Dr Who.

This left us with a list of 16 games. Then each of us scored each game on a scale of 1 to 20. 20 being the game we most wanted to play while a 1 would be the one we least wanted to play. 4 number would be left unused for each person. I won't bore anyone with what each of us voted but here is the list with the total scores after adding up our votes :

Mutants and Masterminds 28
Lone Wolf Multi-player 98
Marvel D100 104
The land of OG 83
Necessary Evil~Savage Worlds 74
Deadlands~1996 74
True D20 (Fantasy) 35
InSpectors 78
Serenity 54
Judge Dread~Traveller 52
Star Wars~WEG 86
D6 Adventure 35
D6 Fantasy 57
Prime Evil 41
Toon 58
Dr Who 65

Highest number won.

There it is, the behind the scenes working of KGS and how we decide whats next.

Monday, June 6, 2011

Super Mario Bros. on the PC



Do you like Super Mario Brothers but don't currently own a Wii or DS? Then check out http://www.supermariobrothers.org/ which gives you the chance to play fan-made games based on the famous franchise. And when I say based on, I mean "almost exactly the same in every possible detail." You can either download games or play flash versions on the site. I've played the download version and it is superb though I do sometimes struggle playing it with a keyboard instead of a controller. The games are a lot of fun and get me my nostalgia fix for free. Take a look for yourself.

Sunday, June 5, 2011

WizKids/NECA - Star Trek Expeditions Box Opening

This is what happens when a customer calls and another comes into the Comic Store West while three members of KGS were trying to do a video of the Opening of the new Miniature/Boardgame - Star Trek Expeditions. Enjoy.

Online Flash Games, Week 3: Bloon Tower Defense

Popping balloons is always fun. Whether it be at a carnival game or at a child's birthday party. But what if there was a game that let you pop balloons in a tower-defence style game? Then I have so good news for you. And that good news is Bloons Tower Defense.

The game gives you 5 different types of towers. A dart tower, tack shooter, ice, bomb, and a Super Monkey towers. You can buy these towers and upgrades with money which you earn for completing a level and from popping balloons. If 100 balloons get past you in total, you lose.

There are two kinds of upgrades for each tower. One deals with range and the other amplify's the effects of the tower. There are many kinds of balloons. Red ones are the slowest. Then there are blues, which are faster, and have a red balloon inside. Between levels when the game is paused, the game will give you tips and information about the game that is apporpriate at the level you are about to do. Essenctially, most balloons have more balloons inside of them and have to be popped serveral times to degrade it to a red balloon. Some balloons are immune to certain attacks, like lead balloons are immune to darts and tacks.

There are many strong points to this game. It is simple to understand and challenging. You need to stratgically place you towers to get most out of their abilities. The hints in between levels is unique and helpful. Sometimes the game is just telling you what is heading your way next. You could say it ruins the surprise, but if you have nothing that will affect what's coming up, you're in trouble.

But then I realized something. That while having gameplay adive between levels is unique, is it better than just having a screen that tells you how to play. Like an instructions or a tutorial page. The problem that comes with telling the player in between levels is that they have to survive the level to get it. And about halfway through the game this could be a challenge, when you could have told them before.

But there is a reason why there are three new versions of Bloons tower defense that NinjaKiwi has made. The game is great. And there is alot of room for expansion in the number of towers and balloons there could be. I find this series of games to be a personal favorite of mine that I go back to again and again for free fun.

Bloons Tower Defense is made by NinjaKiwi.

Friday, June 3, 2011

Midnight Review: X-Men First Class (Spoiler Free)





I'm just back from watching the first midnight showing of X-Men: First Class - it's 3:30 in the morning and I am still trying to absorb this amazing film.

This movie is nearly flawless from beginning to end. This isn't just a good comic book movie - it's a good movie. I would even struggle to classify this as a "superhero movie" because it is much more character driven than action driven. The big, epic battles don't take up very much time on screen. Instead, this film really gets intimate with it's large cast and examines their inner workings and relationships to each other. This film clearly aligns itself with a set period in history and I loved how it used actual historical events as the backdrop for its story.

One of my big concerns going in was continuity - how did this film fit in with the other X-Men films? My first impression is that it is flawless. Clearly this film sets up the other X-Men films brilliantly. I didn't notice any obvious contradictions although I'm going to have to go back and watch the other X-Men films just to double check!

I think this movie will be enjoyed by fans by general movie audiences though I do feel that fans of the X-Men that have seen the first three (or four) films will get a little something extra out of it (there are a lot of little nods to long time fans and little easter eggs that they will pick up on).

So far, X-Men: First Class is the summer blockbuster to beat. Dare I say the best X-Men film to date? Dare I say one of the best comic book movies of all time? Yes, I do.

Oh - one last thing. DON'T STAY THOUGH THE CREDITS. THERE IS NO CLIP AT THE END OF THIS FILM. The audience I was with actually booed when the credits finished. Come on Marvel - the fans expect it! Why put a bad taste in fans' mouths after such an amazing film?

Wednesday, June 1, 2011

Barats and Bareta

Barats and Bareta = comedic gold!

This pair of filmmakers hit it big when their "Cubical Wars" video went viral. They crank out videos at an amazing rate. They literally have scores of videos cataloged. They don't shy away from any subject their - they're equally likely to make fun of religion, themselves (usually implying awkward homosexuality), video gamers, basketball, or office life. When I watch these videos I get the idea that these guys grew up just like me - playing Nintendo, DnD, and going to church. Check them out on YouTube (where almost every video has hundreds of thousands of views) or at www.baratsandbareta.com.