Monday, January 31, 2011
FREE RPG DAY Coming in March
Friday, January 28, 2011
Local Comic Store Owner Becomes Zombie... or Does He?
Monday, January 24, 2011
World's Largest Dungeon
One of the original and still best places to find these podcasts is at http://www.rpgmp3.com/. And the best place to start is the World's Largest Dungeon, the podcast that started it all. Five gamers from England started playing the 3.5e module, World's Largest Dungeon, back in 2004 and decided to record their sessions. They finally finished 3 years and 40 sessions later. This kind of long-form, epic storyline would be impossible in any other but the podcast medium. Listening to these episodes, I really got to know both the players and the characters, vicariously travelling with them on their epic journey.
If you finish WLD, check out anything from the Whartston Hall Gamers, also on the same website. This group of gamers from Manchester, England generate truly funny and classic RPG sessions. As one person stated, they are the "Masterpiece Theatre" of RPGMP3.
NEW - Atomic Highway Expansion
Sunday, January 23, 2011
Cardboard Genius
Saturday, January 22, 2011
Follow-up to the Death of D&D
Here is a photo of some of the cards provided for the Encounters Night. Spoke with a few players who have played with these cards and they are hating it.
I'm going to try and get the rest of KGS to play a one off D&D session and use these cards. I like the concept of the cards in Gamma World but the D&D cards don't impress me.
It's A Small World After All
KGS took a break from Role Playing to play the boardgame - SmallWorld. Look for a full review later this week.
Friday, January 21, 2011
The End of D&D?
Will this be the end of D&D?
http://www.wizards.com/WPN/Sales/Article.aspx?x=fortune_cards_shadows
Wizkids/NECA to Produce LORD OF THE RINGS HeroClix
I'm a huge fan of HeroClix. I love the 'plastic crack'. I have about 2000 or so super hero army men. I don't time to play often anymore but still collect and judge the game at Comic Store West.
Wizkids and NECA have just announced that a Lord of the Rings HeroClix system is coming in 2011. Read all about it here. I am extremely excited about this, I bought the LOTR miniature game that came out about 8 years ago (and flopped) and it just didn't play very well. Now Wizkids is making a run at it and I think this is going to do very well for them; why you may ask? They are making it fully compatible with HeroClix. Now I can have Hawkeye and Legolis fight !!
I think NECA is doing all the right stuff with the Wizkids product that they bought. I think all of the clix based games need to be 100% compatible with each other; they can call it the CLIX ENGINE and have HeroClix, HorrorClix, LOTRClix, MechClix, FantasyClix, ArmyClix, Star TrekClix, etc.
Primeval RPG
Just announce from Cubicle 7 (makers of Dr Who RPG) the Primeval RPG. I'm a big fan of the show so I may pick this game up.
Read about it here.
This got me to thinking about other TV Shows or Movie Franchises that have not yet been made into a RPG. I put a poll up to the right looking for answers.
Thursday, January 20, 2011
JohnCon Photos - Mutants and Masterminds
JohnCon Photos - Wings of War
Wednesday, January 19, 2011
Mongoose Publishing Sale
Sunday, January 16, 2011
Old Brian - JohnCon Gaming Sessions
I played in the following games:
Session 1 - Star Trek RPG
Session 2 - Wings of War (World War One)
Session 3 - Mutants and Masterminds 3.0
I chose to play in the Star Trek and Mutants and Masterminds sessions because I own both of the games and would like to run a game in each of the worlds later this year.
Back From JohnCon
I hate people. Especially the rest of the KGS.
No I'm just kidding (or am I)? Anyway we will be podcasting about are experiences from Johncon this Tuesday so look for the full review on Wednesday.
In the meantime Jason one of the Crimson Hand Gamers (another local group that I refer to as our competition) pointed me to HeroLabs. This seems like a very cool character creator software for a variety of RPG games including Pathfinder, Mutants and MasterMinds and Savage Worlds. I'm thinking about purchasing the product, what are your thoughts? Check out their site here.
Monday, January 10, 2011
Keystone Gamers Head To JonCon
Sunday, January 9, 2011
Dungeons and Dragons Essentials Monster Vault Review
Over the years, Dungeons and Dragons Monster Manuals have been filled with awesome creatures, but DMs have been reluctant to use the rarer monsters because they don’t have the miniature, they have to substitute it with a miniature of roughly the same size and basic shape, or even worse: “OK guys, this Coke can represents a 15th level Cacodaemon. Uh, the daemon is red and so’s the can, so that kinda works. Right, guys?” D&D Essentials Monster Vault takes the brilliant idea of combining a D&D Monster Manual with full-color tokens for tabletop combat, and executes it nearly flawlessly.
The 320-page Monster Vault book is digest-sized, as are all the Essentials books, and fits nicely within the Vault’s sturdy box. It contains 63 basic monster types, which are further divided into different varieties and levels, resulting in over 300 monsters to choose from. Each one of these monsters is represented by a full-color token of proper size. Both sides show the same creature, but one side is circled with a red border, indicating that the monster is bloodied. Huge creatures only have one token, but most large and medium creatures get at least two tokens, and some medium creatures get as many as eight. All the large and medium tokens are numbered to make it easier for the DM to keep track.
Artwork throughout is very good, and each monster stat block includes the same picture of the monster as is used in the token. This is key, because the monster’s names are not included on the tokens, so the only way to tell who’s who is from the pictures. I don’t know why names weren’t added: even an abbreviated name would have been helpful. Still, most creatures are easy to recognize from the pictures, so it shouldn’t be major issue.
One other complaint. What to do with all the tokens once they’ve been punched out? The box, while sturdy, has no pockets or small bags included to make it easier to sort the tokens by monster type or level. This can be a headache when trying to find three zombie tokens in a pile of 300 other tokens. My advice would be to only punch out monsters as you need them, or buy a small plastic storage tray to keep the monsters sorted.
The Monster Vault box also includes an adventure for 4th-level characters, Cairn of the Winter King, along with a two-side, full-color map for tabletop combat. While the overall storyline is a little weak, there are some nice set pieces that a clever DM can incorporate into his own adventure.
Overall, this is a big win for the Essentials brand and I look forward to including all these monsters in adventures to come.